FLATOUT 4 PCREVIEW DRIVER
The objective for these games is the ability to crash your car and have the driver fly out the front of the windscreen with the over-the-top ragdoll physics to hit specific targets for points. I understand its intention of showing you modes you may not even think about getting into at a later date, but don’t force it upon someone. This threw me off straight away because I was ready to get into some real crazy racing. From what I could see, you don’t even have a choice in the matter either, you play them or you don’t get access to the main menu. Oh Look Another Ball Breakerįrom the start of FlatOut 4 however, unlike most of the racing genre titles where you are taken to the main menu and given a variety of career, multiplayer or co-op, FO4 starts by throwing you straight into six random mini games from its ‘FlatOut Mode’. It has always been the little sister and hasn’t had the steadiest past, but it’s always been a strong alternative to the major racing releases. FlatOut 4 is an arcade style racing game occasionally reminding us all of the awesome Burnout series from the past generation of consoles. Maybe I am jumping the gun a little? Let us start from the beginning. Who doesn’t love a crash-centric arcade racer? Throw in every physics-based toy you can think of, from ragdolls to realistic vehicle damage, with a difficulty curve that could generously be described as “mean-spirited” and you’ve got the recipe for FlatOut 4.